The infrastructure layer for audience ownership.

Visible Things unites content, community, commerce, and first-party data across talent, sports, and brand ecosystems, turning fragmented attention into owned relationships and recurring revenue.

$2.5M seed raise · Updated October 2026

Visible Things infrastructure linking talent, sports, and brands with their fan communities
TalentSportsBrands
Seven months of flagship evidence.Valerie’s Place combines a live product, an owned audience, and recurring subscription revenue. Metrics as of October 1, 2026.
168,346Unique visitors
17,497Registered users
$6.53Monthly revenue per paying user
$12,588Monthly recurring revenue
Now Val's Cooking — original series on Valerie's Place
Live flagship content
A live product, not a prototype

Watch the product behind the proof.

Valerie's Place shows premium content living inside a destination designed to build registration, subscription, and return behavior.

168,346 visitors17,497 registered$12,588 MRR
Flagship case study · First seven months

Real fans. Real relationships.

Valerie's Place demonstrates an owned experience in market. Select a metric to explore what it measures.

Valerie Bertinelli for Valerie's Place
Valerie's PlaceLive on web and mobile • Powered by Visible Things
01 · Discovery

168,346 unique website visitors.

All-time unique website visitors reported as of October 1, 2026. This measures audience reach, not paying subscribers.

Source: management’s investor deck and Investor FAQ. Operating metrics are as of October 1, 2026. Registered users include free and paid accounts. Figures are not independently audited.

A shared white-label foundation

One foundation. Many communities.

A shared platform powers distinct branded ecosystems. Ownership, data access, and portability are defined in each partner agreement.

One platform. Distinct branded worlds.

Talent, sports, and brands can shape the experience around their own audience. Valerie's Place is the live flagship shown here.

50M+Global creators
$480BCreator economy by 2027
$1.5TSocial commerce 2030 estimate

Source: ResearchAndMarkets / BusinessWire, 2025, as cited in the investor deck. Figures are adjacent market context and should not be added as a single TAM.

Talent-owned fan experience

Talent owns the fan relationship.

Premium content, live access, membership, community, subscriptions, commerce, and first-party data live in one creator-led destination.

Premium contentMembershipCommunitySubscriptionsCommerce
01

Creator attention

Talent already drives daily attention, but the relationship largely lives on rented platforms.

02

Sports fandom

Teams, athletes, universities, and NIL communities have loyal audiences that extend beyond game day.

03

Commerce intent

Fans pay for access, merchandise, memberships, subscriptions, and memorable experiences.

04

Brand ownership

Brands increasingly value direct customer relationships, personalized experiences, and first-party insight.

Dual monetization model

High-upside ownership + predictable platform revenue.

Switch between the two paths to see how Visible Things can fund select launches while also serving talent, sports, and brands through platform-as-a-service.

VT funded • Talent + sports

Visible Things funds and operates the ecosystem.

For selected premium talent and sports partners, Visible Things funds, produces, launches, and operates the owned content and commerce experience.

Talent-led showsTeam + league IPAudience ownershipRecurring revenue
Partner economics70 / 30High-upside revenue split
Revenue layerStudio + %Subscriptions, commerce, sponsorship, and media
Strategic valueOwnedAudience, data, programming, and platform learning
Value creation engine

From flagship validation to platform scale.

Select a phase to explore the strategy. The roadmap distinguishes current proof from future objectives.

Prove the model

Valerie's Place provides a live product, registered users, registered audience relationships, and recurring revenue. The next test is whether the launch approach can be repeated with additional partners.

Strategy roadmap, not a representation that later phases have already been achieved.

01

Talent + brand trust

Ownership, alignment, and access create repeatable launch opportunities.

02

Production execution

Premium programming turns audiences into paying members through quality, cadence, and conversion.

03

Federated infrastructure

Shared rails power many branded ecosystems while data and learnings compound over time.

Capital + financial outlook

A $2.5M seed raise to repeat the model.

Capital supports additional premium launches and shared platform development. These are management forecasts, not current results.

Four-year financial projections

Updated October 17, 2026. Rounded USD figures supplied by management.

Scroll across to view all four years and cumulative totals.

MetricYear 1Year 2Year 3Year 4Cumulative
Subscriber revenue$4.6M$14.3M$24.2M$31.6M$74.7M
PaaS revenue$289K$546K$873K$1.3M$3M
Total gross revenue$4.9M$14.8M$25M$33M$77.7M
Total operating expense$7.2M$13.8M$21.1M$24.2M$66.4M
VT profit / (loss)($2.3M)$1M$3.9M$8.7M$11.3M

Supplied management figures. Totals may differ from the sum of displayed values due to rounding. Projections depend on launch timing, conversion, retention, pricing, and content costs.

Current seed raise

$2.5M

Use of proceeds

  • 18%Library & PartnershipsTalent and content library licensing
  • 57%Platform & ProductProduction, development, and engineering
  • 8%Marketing & GrowthMarketing and audience growth
  • 17%Operations & RunwayCompany operations and runway

Funding history: $600K raised or committed through friends and family, plus $298K raised via pre-seed SAFE with a 20% discount. These historical terms do not describe the current seed raise.

Founders + strategic backing

Experienced operators across content + tech.

The founding team combines production, branded content, unscripted IP, immersive media, and platform execution, with strategic access across talent and entertainment.

Billy CooperFounder + CEO

Billy Cooper

Veteran producer with 30+ years across broadcast, cable, and streaming.

Willis RobertsonCo-founder + COO

Willis Robertson

Creative executive with 15+ years in branded content and unscripted IP.

Andrew GreenbergerFounder + CCO

Andrew Greenberger

Emmy-nominated producer and director across unscripted television and immersive media.

Non-exclusive strategic equity partner: WMEAndrew Fried • Boardwalk PicturesMark Itkin • WMETim Robertson • Family entertainment
Investor FAQ

The business, explained.

Explore the model, operating results, growth plans, and ownership arrangements.

Business and differentiation

01What is Visible Things?

Visible Things builds and operates branded, direct-to-fan platforms for talent, creators, brands, and intellectual-property owners. We combine streaming technology with premium content production and hands-on operations, giving partners a dedicated destination for subscriptions, exclusive content, live programming, and community. Our flagship platform is Valerie’s Place, built with Valerie Bertinelli.

02What problem does Visible Things solve?

Talent often has a substantial audience but no central home for that audience. Content, community, and monetization are spread across social networks and separate services, making the fan relationship dependent on outside platforms. Visible Things brings those experiences together under the talent’s own brand and creates a direct relationship with paying fans.

03Why would a creator choose Visible Things over assembling existing tools?

We combine a branded platform, content production, audience marketing, community management, and customer support in one operating relationship. Creators can focus on their content and fans while we manage the technology and execution. Fans gain one destination built specifically around the talent they follow.

04Is Visible Things a software company or a media company?

We are intentionally a hybrid. Our shared technology supports multiple independently branded platforms, while our production and operating expertise helps premium partners launch and grow. Over time, we intend to serve both a selective portfolio of managed properties and a broader base of creators using self-service tools.

05What is the company’s competitive advantage?

Our strongest advantages today are talent relationships, production expertise, and the ability to deliver a complete fan experience. Shared technology, reusable formats, and operating workflows support that execution. We have no filed patents, and individual features can be replicated; our advantage depends on delivering the combined offering effectively and strengthening it with each launch.

Traction and customer economics

06What traction has Valerie’s Place achieved?

Valerie’s Place launched in February 2026. As of October 1, 2026, it had recorded 168,346 unique visitors, 17,497 registered users, $12,588 in monthly recurring subscription revenue, and $6.53 in blended monthly revenue per paying user. Registered users include free and paid accounts and should not be interpreted as active paid subscribers.

07Has the founding team demonstrated this model before?

Before founding Visible Things in 2024, the team launched Rabid Reality with Tia Torres of Pit Bulls & Parolees. That business grew to nearly 10,000 subscribers and approximately $100,000 in monthly recurring revenue over 18 months. It provides relevant operating experience, although repeatability across multiple properties within Visible Things remains to be demonstrated.

08How does Visible Things acquire subscribers?

Acquisition for Valerie’s Place has been organic, primarily through Valerie’s existing audience, platform-branded social accounts, and email. Organic acquisition still carries costs, including social management, editing, and content production, which must be included when evaluating acquisition economics.

09What is the subscription pricing model?

Valerie’s Place offers a free tier and four paid tiers priced at $2, $5, $10, and $25 per month. The $10 and $25 tiers also offer annual plans at $100 and $250. This structure gives fans different levels of access and participation. Blended monthly revenue per paying user was $6.53 as of October 1, 2026.

10What do retention and engagement tell you so far?

August 2026 monthly subscriber churn was 10.4%, compared with 8.7% in July. As of September 1, 54% of the February–March launch cohort remained subscribed, representing 56% revenue retention. Live programming and personal, behind-the-scenes content have shown particularly strong engagement. Retention remains an improvement priority, and the business does not yet have mature annual-renewal or 12–18-month cohort data.

Growth and scalability

11How do you select talent and properties for new platforms?

For early premium launches, we generally target talent with a minimum of two to three million aggregate social followers. Audience quality matters as much as size: we evaluate engagement, available content, opportunities for new programming, and the talent’s willingness to promote and participate. These first launches are deliberately selective.

12How does Visible Things make money?

Our managed, owned-and-operated properties generate consumer subscription revenue, with opportunities to add sponsorships, commerce, and content licensing. Our platform-as-a-service model lets partners fund their own launches and pay setup and recurring service fees, potentially alongside subscription revenue participation. Those additional revenue streams are opportunities rather than established results across a portfolio today.

13What are the proposed economics of a platform-as-a-service customer?

Pricing depends on the content library, customization, production needs, and our operating involvement. Typical proposed launch fees are approximately $30,000–$50,000, with recurring fees around $7,500–$10,000 per month. Some arrangements may include 20%–30% participation in subscription receipts after payment-processing fees. These typical proposals sit within the deck’s broader ranges of $15K–$75K setup and $3K–$20K monthly.

14How quickly and economically can you launch another platform?

When a partner supplies an approved brand identity and ready-to-use content library, the underlying website can be configured in approximately three weeks. App-store review can extend mobile launch timing. The cited launch estimate of less than $75,000 excludes content production and licensing.

15How can the business scale without costs rising proportionately?

New properties reuse the core technology, platform modules, and operating workflows. Production teams and editors can also work across properties, while repeatable formats help control content costs. Each managed property will still require dedicated operating resources. We expect efficiencies as the portfolio grows, but their financial impact has not yet been demonstrated across multiple live Visible Things platforms.

16What is WME’s role, and how developed is the launch pipeline?

WME is a non-exclusive strategic equity partner that provides talent introductions and industry access. Under the due diligence disclosures, its restricted stock award includes 5% vested equity and another 5% subject to milestones, already included in fully diluted capitalization. WME also receives specified revenue participation on qualifying platforms.

17What product capabilities exist today, and what comes next?

The core streaming platform, content management system, subscriptions, web experience, and mobile apps are live. Planned development includes enhanced community features, commerce integration, smart-TV apps, and AI-assisted operating tools. A broader self-service product that allows creators to launch independently is a longer-term objective, rather than a currently available offering.

Team, ownership, and financing

18Who leads Visible Things?

Visible Things is led by three co-founders: Billy Cooper, CEO; Andrew Greenberger, CCO; and Willis Robertson, COO. Their experience spans television production, content development, talent relationships, and direct-to-fan subscription operations. Engineering is supported by a fractional CTO, contract developers, and CAPPITAL.

19Who owns the technology, content, and subscriber data?

Ownership depends on the asset and partnership agreement. Visible Things’ arrangement with CAPPITAL provides an option to purchase the core CMS source code. Visible Things owns subscriber data for Valerie’s Place and shares it with Valerie under their agreement. Future partner arrangements will define ownership, access, and portability individually.

20How much is Visible Things raising, and what will the funding accomplish?

Visible Things is currently raising a $2.5 million seed round, allocated to platform and product development (57%), talent and content-library licensing (18%), marketing and audience growth (8%), and operations and runway (17%). The goal is to fund additional premium launches and core product improvements, demonstrate repeatability beyond Valerie’s Place, and strengthen the economics of a multi-property business.

Source: Visible Things Investor FAQ and October 7, 2026 investor deck, with funding allocations updated per management’s October 19, 2026 notes. Metrics retain their stated reporting dates. Contact Billy Cooper for additional diligence materials and current investment terms.

$2.5M seed investment opportunity

Join us in returning control to creators, sports, brands, and the audiences they serve.

Review the full investor deck or meet the founders to explore the opportunity in more depth.